muh.conf.example 1.3 KB

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  1. [connect]
  2. host = 123.123.123.123 ; Must be either an IP or a resolvable DNS name
  3. port = 9999 ; Link port, must match a listen { } block in Unreal
  4. ssl = 1 ; Whether to use SSL or nah (must match listen { } too
  5. sslverify = 0 ; Verify server cert
  6. timeout = 2 ; can_read() timeout during the connection/link phase
  7. [irc]
  8. linkname = butthams.ayy.lmao ; Our server name, must match a link { } block in Unreal
  9. hub = hub.ayy.lmao ; The hub's link name, only really used for some verification shit
  10. sid = 12A ; A unique 3-character hexadecimal string
  11. password = checkemlol ; Link password lol
  12. netinfo = MyNet ; Network name, must match set::network-name in Unreal
  13. proto = 4200 ; Unreal protocol version (only useful to suppress warnings tbh lol)
  14. timeout = 180 ; can_read() timeout in main loop, should match the ping timeout in Unreal (usually 180 secs)
  15. [user]
  16. nick = ayy ; Self-explanatory
  17. ident = checkem ; Self-explanatory
  18. host = butt.hams ; Self-explanatory
  19. gecos = nohomo ; The "real name" field you see in whoises and shit
  20. umodes = iwxo ; Usermodes (here: invisible user who receives wallops, has a vhost and is IRC oper)
  21. snomask = kcfveGqSso ; Server notice masks, required if you wanna
  22. channels = #ham,#butt ; Channels to join