Our server pr0vider carried out maintenance on 15 January 2020 but it corrupted some files in the process. If you notice anything out of the ordinary (partial files, pages not loading, that kind of shit) then let us know at:

Browse Source

Added instructi0ns for using this rep0's modules.list file [[=[=[==[=[=[[==[=[[=

Wazakindjes 1 year ago
1 changed files with 1 additions and 20 deletions
  1. 1 20

+ 1 - 20

@@ -11,26 +11,7 @@ __All modules should be loaded on all servers, unless explicitly specified other
 __The shown config block snippets are just examples of the structure, it's up to you to integrate it properly with your existing config__
 # Module compilation (\*NIX only)
-__Protip__: To download a module, use the `Raw` button on the right-hand side when viewing a `.c` file. This way you're sure to get the proper code. ;]
-I personally clone this git repo and symlink modules into the Unreal 3rd party directory, meaning I can simply pull the changes and re-run `make`. So:
-    cd /home/unreal # Home directory of your IRC user
-    mkdir build # Or whatever folder you want
-    cd build
-    git clone https://gitgud.malvager.net/Wazakindjes/unrealircd_mods.git
-    cd /home/unreal/unrealircd-5.0.0/src/modules/third # This is your Unreal source directory
-    ln -s /home/unreal/build/unrealircd_mods/malv/otkl.c otkl.c
-    # More links here: ln -s <target> <link name>
-    # You can prolly omit <link name> because many versions of `ln` use the destination file's name for link name by default
-    cd ../../../ # Back to the source tree's root
-    make && make install
-After that just add the relevant `loadmodule "third/modname";` line(s) to `unrealircd.conf`. =] When I've updated one or more module(s), you can simply do:
-    cd /home/unreal/build/unrealircd_mods
-    git pull
-    cd /home/unreal/unrealircd-5.0.0
-    make && make install
-    /home/unreal/ircd/unrealircd rehash
+This repo now rocks a `modules.list` file, which can be used with Unreal's mod manager. ;];] Simply edit `<Unreal install dir>/conf/modules.sources.list` and add the following URL to the bottom of that file: `https://gottem.nl/unreal/modlist`. Then run `<Unreal install dir>/unrealircd module list` and verify that modules from this repo are included in the output.
 # Repo structure
 * __skrip:__ Some miscellaneous scripts that might be of use (see readme in the dir for deetz) ;]