Commit History

Author SHA1 Message Date
  Wazakindjes 968fe3668a Forgot to change block_masshighlight readme to refer to proper chmode xdxd 3 years ago
  Wazakindjes 6257adbe6d Added instructi0ns for using this rep0's modules.list file [[=[=[==[=[=[[==[=[[= 3 years ago
  Wazakindjes 2dd3b7d2ad Updated modules.list 3 years ago
  Wazakindjes 97a5456a92 Unreal forums 3rd party mod board is now separated into U4 and U5, so adjusted em URL kek 3 years ago
  Wazakindjes f40ae25acf Removed spec/README too 3 years ago
  Wazakindjes 3fab56e6b0 Moved 86% of mein modules to unrealircd-contrib for easy m0d management [=[=[=[=[==[=[ 3 years ago
  Wazakindjes 6836a54f28 Also updated freemodes script to include new U5 modes and any changed ones from mein mods =] 3 years ago
  Wazakindjes f2e03ba983 Updated update skrip to work with new rep0 structure too 3 years ago
  Wazakindjes b963ab72a9 Split main README into separate per-module manpages lmoa 3 years ago
  Wazakindjes bd50fc1a76 Updated HALP fiel to reflect new U5 defaults, also clarified some shit 3 years ago
  Wazakindjes 2780c71229 Ported all remaining fucking m0ds over to U5, including templ8s y0 (doing some misc optimisation/bugfixing in the pr0cess), also m_forward's OperOverride hecks is now implemented in operoverride_ext.c =]]]]]]]]]]]]]]]]] 3 years ago
  Wazakindjes e329178451 Forgot to remove m_storetkl, shit's now also incl00ded in Unreal y0 3 years ago
  Wazakindjes 8cd1618de1 Fuck entire br0ken directory on second th0t xd 3 years ago
  Wazakindjes d8cdaa63b2 Renamed all module files in preparation of U5 =] 3 years ago
  Wazakindjes 7743cfd921 Removed m_pmdelay as Unreal now includes set::restrict-commands hecks to achieve the same effect 3 years ago
  Wazakindjes 61be3a81b3 Removed m_rmtkl bec0z Unreal now incl00ds that shit itself 3 years ago
  Wazakindjes 384464c49b Removed m_git cuz Unreal 5's mod manager does very similar shit =] 3 years ago
  Wazakindjes 5e4d1287c3 Removed m_nick_minlen because Unreal now has built-in set { } flags for it 3 years ago
  Wazakindjes 55c5ce877b Removed m_securequery cuz Unreal has already supported that shit for quite a while 3 years ago
  Wazakindjes 0e91b0e02d Removed m_timedbans cuz Unreal has already supported that shit for quite a while 3 years ago
  Wazakindjes a8a29f7c88 Removed m_tklexcept because Unreal has na0 adopted that shit ;3 3 years ago
  Wazakindjes 563464dd81 Removed m_uniquemsg because Unreal's +f now accepts parameters to achieve the same effect 3 years ago
  Wazakindjes c958cff9d3 Removed m_forward as Unreal now includes this functionalitay [==[=[=[=[ 3 years ago
  Wazakindjes 7039add13c Removed m_netadmins as it's not really that useful (bottom line: trust your fucking opers) 3 years ago
  Wazakindjes 79d0e4ed1c Removed m_allowctcp_opers as Unreal's +T umode now has this behaviour by default ;];] 3 years ago
  Wazakindjes 668739fc84 Removed uncommon/m_needauthjoin as Unreal now includes set::restrict-commands hecks to achieve the same effect 3 years ago
  Wazakindjes a736177535 Removed uncommon/m_confprot and m_md5fjert because Unreal config now supports dynamic shit, making it p much impossibru to get matching hashes on both ends lmao (bottom line: trust your fucking server admins) 3 years ago
  Wazakindjes 27a65bedd0 Removed uncommon/floodprot cuz Unreal now has adopted this functionality [==[=[[=[= 3 years ago
  Wazakindjes ef7ad089a8 Removed malv/m_tkl cuz is no longer necessary 3 years ago
  Wazakindjes 80357ffe37 Removed 4th party mods cuz they can now submit that shit to unrealircd-contrib insted =] 3 years ago